Interact with the door after getting the key to open it. 19. Use the knife and pistol often, and avoid headshots. Once you get the golden shovel, dig more up to get the golden hardhat. You need to make sure to rescue the hacker, Karma, in the mission Karma or the Strikeforce Mission Second Chance. Find the three hidden teddy bears on the Buried map, and interact with them by crouching near them with your reticule over the teddy bear and pressing X until you hear a sound. Select save files, right click on them and choose Copy. Place the constructed turbine next to the double doors, right beside the workbench to access a new room. Go up the exterior staircase on the right, and follow the outside balcony around to find a ladder to the roof. "Good Karma"-Crack the celerium worm: this achievement can be won in campaign mode! The choices that you can make are not always explicitly mentioned and it … In the mission “Karma,” you have to successfully save Karma and prevent DeFalco from escaping, and kill him. Set your weapons to future weapons, then complete the mission to get the 'Back In Time' achievement. If you manage to run up to him, you'll have to kill him. Shooting the person in both knees (or anywhere other than the head) will save Alex Mason. Assault Rifles, SMGs, Sniper Rifles, etc.) This intel is in the room you start in. Climb up the red beam to the upper floor right of the stairs leading down. Karma will be saved. There is a way you can actually save Harper and keep Karma alive. When you hear that dialogue, keep to the far right of the road (approximately 50m from the objective) to avoid Harper getting burned by the flame and having to get plastic surgery. 2. Time Bombs are randomly given at the Mystery Box. The fourth is by the Quick Revive right where you start after sliding into the mine. Whether you are doing it solo or with a group, you will need to free Leroy from his prison cell and unlock every door to the mansion before using the Time Bomb. Go upstairs in that building to find the intel on a desk on your right. There is a locked cell with a large hillbilly inside named Leroy. Obviously, DeFalco will survive and will appear in the next missions. With these story-based conditions established, completing Odysseus will unlock this achievement/trophy. For Call of Duty: Black Ops II on the Xbox 360, a GameFAQs message board topic titled "Karma mission question **CAMPAIGN SPOILERS**". The teddy bear is sitting upright near the ledge. The third teddy bear is upstairs, in the yellow house opposite the sign. 2. To save the ship (first picture above), along with the entire crew (including Karma, provided, of course, you saved her), you must meet all the conditions below. Karma Challenges 1 Obtain retina scan in less than 60 seconds. Time and Fate. I only failed in 'Second Chance' once. At the end of the mission when you, chasing DeFalco, go outside and get closer to your target for not less than 100 meters (picture above), it will mean taking another decision - you can catch up with DeFalco and kill him, which means saving Karma, or let him get away with her. Once you are on the ship, climb up the ladder on the left. The part is inside. If even one of them is not met, the ship will sink (second picture above) . In the underground area, you will pass through a sunken drug lab full of cocaine. It's all about rescuing Chloe (Karma) and see her surviving the 9th Mission "Odysseus". By the way, stay behind to finish watching the credits: you'll get a special surprise. Go upstairs, and look on a blanket to find it. Look for the double doors in the garage. This Call of Duty Black Ops 2 Walkthrough is for its non-zombie campaign mode. After driving out of the large glass building, there will be some dialogue that says a 'chain reaction' has begun. Go up the steps to find the intel on the floor. Karma Challenges 1 Obtain retina scan in less than 60 seconds. Alternatively, you can commit suicide … The second oil can can be found inside a small infirmary on the way to the roof. thats one solution.. Black ops 2 walkthrough-odysseus phim video clip Pressure Gauge: It is in a small cabin past the cornfields, on the table inside. It is a very large item, but it is easy to miss. First, reach the skyscraper containing the power switch by waiting inside the elevator in the spawn room until it drops down to the bottom floor. I Googled around to search for the best ending in Call of Duty: Black Ops II and having found not a lot of concrete information about achieving the best ending in Black Ops II I decided to play the game from beginning to end to see how to achieve this. Have 10,000 to 20,000 points while on a team to be safe, or attempt to do it solo. Take each part, one at a time, to the workbench to build the turbine. Then, go into the elevator shaft, and wait until it drops down to the bottom floor. Use the bookshelf to find a secret passage leading deeper into the mansion. Directly across from that sign is an exploded SUV, near a bus. 16. Look for the intel on a desk near the windows, on the right side of the room. "Old Wounds" - Resist killing Kravchenko in order to learn about possible mole in CIA. Now this is the most minimal way to achieve the best ending after playing the whole game from beginning to end: - You must successfully complete all four strike missions (this is to secure an alliance with the SDC). Black Ops 2 changes up the formula for the Call of Duty games a bit by introducing alternate endings. After getting the objective to take control of a drone, a room will open up on your left. Get EMP grenades from the Mystery Box in TranZit mode, which almost always spawns at the second bus stop, the Diner. The intel is inside the building. Cordis Die (kor-dis dee-ay) requires Mason Junior's team to protect Madame President and other G20 leaders from The first booze is located on the table, right inside the prison cell behind Leroy. First, turn on the power at the power station, and some devices in town will light up and turn green, which are teleportation stations. Just left of the entrance is a small reception desk through a window. 20. There is a barrier at the end. Once you are in control and ordered to hunt down the mortar teams, you will get out of your carrier. Black Ops 2 changes up the formula for the Call of Duty games a bit by introducing alternate endings. Ok so I was play BO2 and in one mission I was trying to save karma, and I can't figure out how. 1.) For example, get the Gold camouflage for all Specials (Assault Shield, Ballistic Knife, Combat Knife, and Crossbow) to unlock the Diamond camouflage for all Special weapons. The result of your actions from the previous mission will be apparent during the briefing (pictures above) and in all missions except the next one (although the information about this fact will be given in the guide only at this point). Save Karma and kill DeFalco. Drop down through the ceiling to enter the prison. 13. Booze bottles will respawn, often right back inside his cell. Before going down, look to the left to see shelves against the wall with the intel on once of the shelves. After you find Briggs, you will reach a room full of computers. Use the thermal scope and flash bang grenades to see the hammer's outline since the cave is very dark. Your driving of Ziggy needs to be top-notch here. Mason will say that without Karma Menendez won't be able to work Celerium out. Then, go to the prison. Take the steps down to the showers, and unlock the door to the Citadel tunnels. Then, travel out of the safe zones to find Denizens, which jump on your head and claw at you. In the town area, look for a shed outside with two double doors you can open using the turbine. To get the 'Undead Man's Party Bus' achievement, you must find the three upgrades (plow, roof hatch, and ladder) for the bus in TranZit. However, beware of the ghost, as she will steal 2000 points every time she hits you. The key will often spawn on the key ring on the wall right next to Leroy's cell door. Look for a narrow split in the fence to find it. After killing the enemies, go to the room that has opened up at the other end of the room you are in. Jun 26, 2017 - IM WANTED IN EVERY VILLAGE, THEY KEEP TRYING TO KILL MEH!!! Fight her as you go up the stairs and into the back room with the sliding bookshelf. The jet engine will appear about halfway through the tunnel. Find the three hidden teddy bears on the Nuketown Zombies (Nuketown 2025) map, and interact with them by crouching near them with your reticule over the teddy bear and pressing X until you hear a sound. The intel is on the left side of the roof. 24. To hear the 'Shepard Of Fire' song by Avenged Sevenfold, find the three hidden boxes on the Origins map. Find the three hidden green rocks on the Origins map, and interact with them by crouching near them with your reticule over the green rock and pressing X until you hear a sound. - As Menendez, you cannot kill Admiral Briggs (otherwise he will automatically kill Chloe Lynch, who is meant to help you crack the worm), - You have to save the President of the United States (I think that's a core part of a mission), - In the final mission, 'Judgment Day', you cannot kill Raul Menendez. It is on the top bunk. At the farm, use the turbine again on a shed near the large barn full of crates. Keep in mind this can also save Woods, Mason, Briggs and countless others! Look to the right of the cave entrance to find the intel. Karma: Save Karma / DeFalco dies. Go down the steps, and break open the lock protecting a digital number display. "So I guess you're famous now for... saving the world. When the mission begins, do not exit the large courtyard you start in. Jump into the hole to randomly be teleported to one of the green light locations and get the 'Fuel Efficient' achievement. remember on the uss obama mission if u killed harper the mission b4 then faried should take the bullet for karma but ifu save harper faried dies and so does karma. Once you go up three short levels, go down the aisle on your left. Once you are in the mall, look to your right as you pass a set of stairs for a store called 'd'HO'. Once you reach the green light, the Denizen jump off and burrow into the ground, leaving a hold behind. Once you reach the bridge of the ship, you will be able to take control of turrets. When you get there, you'll notice a departing plane (picture above). Search the lower levels for the wire. I played this campaign in Recruit (which is contrary to popular belief that you cannot achieve the best ending in Recruit). After going a short distance, there will be a small cave on the left. To build the Thrustodyne Aeronautics Model 23 (Jet Engine Gun) Wonder Gun, you must collect four parts scattered throughout TranZit. Once the gate outside the mansion is clear, you can restore back to the first round. Eventually, you will reach an overturned armored transport, where you will be able to acquire mortar shells. 'He' can only spawn where the thunderstorm is happening. Select save files, right click on them and choose Copy. Once you reach the control room with a lot of computers and giant screens on the walls, go up the middle set of stairs. Firstly, the player has to rescue Chloe, either during " Karma " or " Second Chance ". Wire: At the power station, you will be able to construct an electricity trap. At the end of the mission when you, chasing DeFalco, go outside and get closer to your target for not less than 100 meters (picture above), it will mean taking another decision - you can catch up with DeFalco and kill him, which means saving Karma, or let him get away with her. At the maze entrance, go left, right, second passage left, right, immediately right, left, right, right, immediately left, and straight forward to reach the gazebo. Beyond the hoop are some basketballs lined up. when your chasing down defalco on "karma", if you kill him you save karma. It is also not necessary to kill DeFalco (someone else will do it for you). There will be small creatures (Denizens) in the cornfield that jump on your head and claw at you. To find the LSAT weapon, start earning points in the opening building before sliding into the underground mine. Just as you land, turn right, and look in the dark corner to find it. 7. The second teddy bear is inside the candy shop. There are consequences for killing a chicken—even though the bounty is as low as 45, the townsfolk will attempt to kill the violator if they get the chance. Sorry, we've got no plans for mobile versions of this game guide. In this level, you will have to catch and kill DeFalco before he escapes with Karma. Still want karma alive but … The intel is just ahead in the next room, sitting on a metal table. Thus, check each spot around the map to gather all five parts: Once the five items are collected, the Sliquifier Wonder weapon will float in place. Use the slick zone to bunch up five zombies, and kill them all in one shot to get the 'Slippery When Undead' achievement. These decisions change the outcome of the story. 17. 10. To bury the robots that come after you with a claw and flamethrower, get it in a footprint location. The second is up the stairs from the prison. Use the knife and pistol to earn maximum points for each zombie. 2. There are seven spawn locations where the five items will randomly appear. Use the Pack-A-Punch machine to get the 'Awaken The Gazebo' achievement. The third teddy bear is in the town, near a pool table inside a building where a perk can be purchased. The door costs 1250 points to open. In Mission 2: Celerium, you will start facing an objective above a bunker entrance at the beginning of the mission. Press it to activate the power, and unlock all the benefits it enables. While on the horse, you will cross a lot of red flags marking ammo and weapon caches. The Sliquifier explodes zombies in a single shot, and leaves behind a slick area on the ground that makes any pursuing zombies trip. Most are empty, but one near the center is full of candy. Suffer With Me: Menendez is not able to manipulate Woods. Saw a tutorial on how to get the best possible ending for bo2 and one of the requirements was to kill Harper so that Farid could save Karma. Find the prison key. After having your eyes scanned, go to the far right end of the server room. And for Karma to survive. The rock is hidden near some crates that are in a corner of the map to the left of the Excavation Site. Karma Saved Completing the strike-force missions To save the ship (first picture above), along with the entire crew (including Karma, provided, of course, you saved her), you must meet all the conditions below. When Harper gets out, get ready, together with Salazar, to quickly kill the two guards-engineers (picture above) - you should take out the one on the left. After fighting up the hillside, you will reach a helipad where you encounter drones. Go outside, leave one zombie alive, and wait until the thunderstorm is right above you. Hug the wall (it does not matter which way you go) to find the intel on a crate. If you fail at doing so, you will trigger a new Strike Force mission called 'Second Chance' in which you get the second chance to save Karma. Once you have gotten the Time Bomb, equip it to see two options: 'Save' and 'Restore'. Hug the walls, and look for a small kiosk with a computer. Note: There are spoilers here, so you have been warned. At the maze entrance, go left, right, second passage left, right, immediately right, left, right, right, immediately left, and straight forward to reach the gazebo. Let a Denizen jump on you, then run toward the nearest green light. Generally you have 6 strike teams for you to play with, which means you have six chances to get it right. Just left of that barrel is the teddy bear. Cross the interior room to the shelves opposite the stairs into the store. Keep in mind this can also save Woods, Mason, Briggs and countless others! For Harper to survive you must have Farid try and kill Menendez blowing his cover. After opening the gate and dodging the bus, look right for a small alcove with the intel on the ground. Leave the passage, and cross the hallway outside the room until finding a destroyed floor opening up to reveal a garden. Lead Leroy to the alley next to the prison cell. Then, collect some booze, and lead Leroy to the gate of the haunted mansion. The intel is up on the perch of the smaller of the two sniper towers. 6. Inside the dark cave is Thor's Hammer embedded in rock. You must jump off the bus to collect it. Handle: On your way to the power station, you will pass through a farm with a large cornfield. Use the charge again and look out for a message about passing the challenge (it should appear before the retina scan has begun). Achilles' Veil: Keep Farid alive / SDC allies with US military forces. When Round 1 begins in the Die Rise map, leave the first room. After purchasing the LSAT, it will cause a trapdoor to open, immediately dropping you into the mines. Harper first appeared in the prologue, where he, along with his teammate David "Section" Mason and several other JSOC operatives, arrived at The Vault to investigate the retired Frank Woods and his connections to Raul Menendez. After entering the warehouse through the skylights, cross the catwalks, and enter a small room with stairs leading down. You can now access all blocked areas with Leroy. The perk required to get the 'Dance On My Grave' achievement will not appear on the Easy difficulty or while playing solo. Using the Time Bomb, you can revert to an earlier round. 15. Once you activate all three teddy bears, a secret song will begin playing. 26. Instructions on using COD Black Ops 2 saves: 1. You will lose any points gained or weapons swapped, but opened doors will remain open. After your AI partner throws a smoke grenade, you will reach a second set of towers (one tall and one small). - You must not kill Alex Mason. Is there any way around this? This site is not associated with and/or endorsed by the Activision Blizzard or Treyarch. Dig up several of the dig spots around the map. Once you activate all three teddy bears, a secret song will begin playing. Assault Rifles, SMGs, Sniper Rifles, etc.) If done correctly, a green flash will appear from the revived teammate to indicate the 'Quick Revive' perk has been permanently unlocked for use in Zombies mode. Earn as many points as possible before time traveling. The only way to reach this area is with the help of Leroy the mutant hillbilly, which you must free from the prison and give booze to get him to go on a rampage and destroy the gate leading to the haunted mansion. To buy the second perk, you must construct the turbine item. Kill DeFalco in mission "Karma"; this will save time and you will only have to complete 4 Strike Force missions instead of 5 2. The room is directly opposite from where you are supposed to turn the keys at the same time. There is a doorway near a broken metal staircase around the midlevel of the warehouse. In TranZit, you will begin inside a bus station. Successfully complete the game, and wait until the credits end to view a cutscene with Woods and Menendez preparing to play a concert with Avenged Sevenfold, and then another cutscene with Woods and Menendez playing a song at the concert with Avenged Sevenfold. After you hold off the Russian attack, at the end of the level you will interrogate Kravchenko. Keep her alive by keeping Farid alive. Cordis Die El Fin So if you did everything listed in this guide and Kill Menendez on the last mission you should get this ending in which Alex mason AND Woods are alive. Find the file containing all the intel about the CIA mole in the Time and Fate mission. Then, enter the mansion, but beware of the ghost, as she will steal 2000 points every time she hits you. You will land near a Quick Revive machine. Buy the 'Speed Cola' perk for 3,000 points to get the 'Happy Hour' achievement. While there are some smaller objectives that you need to complete peppered throughout the campaign, the big decisions that you need to make are as follows; save Mason, save Karma… then kill harper as farid. Interact with the door after getting the key to open it. With these two factors, during the server room sequence in " Odysseus ", Farid will sacrifice himself to protect Chloe and ensures her survival, no matter what the other variables may be. 9. Play Greenrun on the Normal difficulty in Zombies mode with at least one other player. If you fail a strike mission once, do not worry. The building with the intel is also near a red building with a white sign that says 'Gran Fans Herramientas'. Next, the player also has to ensure Farid survives " Achilles' Veil ". When you begin the assault on the mansion, look to the right to see a bell tower. 18. Step on it quickly, and it will take you to the top level of the skyscraper. 4. FALSE! Jump down, and exit through the door on the right. You must attach the plow to the front of the bus, the roof hatch to the closed escape door on the roof, and the ladder at the back left exterior. Have fun using it on our WWW pages. Booze appears all over the map. Allow the robot to step on you, and you will teleport inside the robot. The intel is on a desk, just right of the elevator. Go up the path to find a cave. Instead of buying a weapon in this area, you can pick up chalk and place it on new question mark symbols that appear around town. Once you activate all three teddy bears, the 'Always Running' secret song by Kevin Sherwood and Malukaha will begin playing. The third green rock can be found by opening the door to No Man's Land, and following the signs to the Excavation Site. When playing Menendez in Odysseus, … You can get enough points after restoring time to reach the gazebo by filling in two or three of these question marks. If you are quick enough, you can avoid the ghost and still have 5000 points leftover. the perect ending is … Enter the doorway straight ahead, run up the ramp, and knife the dragon sign in the face to get the 'Facing The Dragon' achievement. FALSE! Climb up both ladders to find the intel about halfway up the second ladder. Throwing a Time Bomb on the ground will prime the bomb. Once you go outside, past the bar, stay to the right side of the zone. You can actually jump onto the broken section of stairs above, and climb up onto the platform. 3. 11. 32. Write something about yourself. ". Enter the room downstairs with the perk machine, and look in the dark corner by the bookshelf and love seat to find the teddy bear. Line yourself up with the hoop and the basketballs, then shoot or melee either of the two balls near the edge of the platform to make a shot. Use your attack to enter a code into the display at the bottom of the steps. The first oil can is inside the library, in the back right corner. Find the prison key. Download desired Call Of Duty BO 2 save file to your desktop and extract it. If Harper didn't get burnt, then Salazar, walking next to him, will shake his head. You'll talk to her at the end of the mission, when Harper and Salazar will be bringing DeFalco's body on the plane (picture above). After the wing suit cutscene, you will reach a facility with lots of enemies. Black Ops 2 How To Save Karma. The second green rock can be found by leaving the starting area and going toward Generator Room 2. Objective: Get through security checkpoint Objective: Head to the CRC Enter the building and wait for the guard to unlock the door. Remember to place the Time Bomb during Round 1. It will randomly spawn in multiple areas around the map. Then, 'Save' will save the round exactly where you are. Look in the second VTOL (the last plane; 63m from your objective) to find the intel. Go up the stairs to find a t-shirt kiosk that says 'Wes's' with the intel on the bottom shelf. It is possible to shoot Mason in the head, which will get you to what I called the 'bittersweet' ending. Before the first of these bridges, look for a small path leading up to a raised rocky area. Once you are in the building, turn right. The first teddy bear can be found by, starting from the first spawn point, turning left as you exit the double doors with the dragon statues, and jumping down through the broken wall into the wrecked stairwell. There is one advantage to using the Time Bomb with other players. If other players join the game after a Time Bomb has been placed and saved, they will keep all weapons and points after being restored. Jump off the second ladder to reach the small floor with the intel. Inside, look to the far left side of the room to find an entrance leading into another small room with the intel on the right side, on a bench. Mission 03 - OLD WOUNDS Mission 04 - TIME AND FATE Mission 05 - FALLEN ANGEL Mission 06 - KARMA Mission 07 - SUFFER WITH ME Mission 08 - ACHILLES' VEIL Mission 09 - ODYSSEUS Mission 09 - ODYSSEUS (bridge) Mission 10 - CORDIS DIE Mission 11 - JUDGMENT DAY Endings - conditions Endings - Menendez alive Endings - Menendez dead Accomplish the indicated achievement to get the corresponding number of Gamerscore points: The following achievements require the 'Apocalypse' bonus downloadable content: The following achievements require the 'Revolution' bonus downloadable content: The following achievements require the 'Uprising' bonus downloadable content: To satisfy this condition, you need to make sure that you rescue the hacker, Karma, in the mission Karma or the Strikeforce Mission Second Chance.
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